Graph Renderer Component Creation
- Make blog Posts that leverage graph ..
- Fix loading demo client side ... Loading demo... sir issues ...
- Mimic Graph in deep graph
Execution Plan
Establish a modular Graph Renderer component system by refactoring from a single 3200+ line file into a well-organized architecture with focused components, hooks, and utilities.
Planned Work
- Component structure and hierarchy design
- Hook architecture implementation
- Utility architecture implementation
- Data flow design
- File structure organization
Execution Results / Attempts
✅ Component Created (2025-11-08 to 2025-11-17)
Work Period: November 8, 2025 to November 17, 2025
Commits: 10 commits related to graph component creation and refactoring
The Graph component system has been successfully created and refactored from a single 3200+ line file into a modular architecture with focused components, hooks, and utilities.
Key Commits:
a64d629e(2025-11-08): Updating authors and adding graph component plus stats structures and algos7333d884(2025-11-08): Making graph component reactived2e8bf6d(2025-11-08): Adding menu bar to graph component92e82a04(2025-11-08): Added ability to have anchor links to specific nodes in specific graphsf57ee652(2025-11-10): Adding integ and e2e tests for graph componentb5c58a8a(2025-11-10): Checkpointing graph renderercca8ae25(2025-11-12): Big blog structure overhaul + finalization of graph componente657ebde(2025-11-12): Revamp to readmes plus fix for graph7634d68b(2025-11-16): Revamping graph component, modularizing it, etc. Also added storybook tab to document components6ec4aaac(2025-11-17): Revamp component setup, story book stories, graph render on mobile, etc
Component Structure
┌─────────────────────────────────────────────────────────┐
│ GraphRenderer │
│ (BrowserOnly wrapper - handles SSR prevention) │
└──────────────────┬──────────────────────────────────────┘
│
▼
┌──────────────────────┐
│ GraphRendererImpl │
│ (Main Component) │
└──────────┬───────────┘
│
┌──────────┴──────────┐
│ │
▼ ▼
┌──────────────┐ ┌──────────────┐
│ GraphCanvas │ │GraphInfoPanel│
│ (ForceGraph) │ │ (Side Bar) │
└──────────────┘ └──────────────┘
│
▼
┌──────────────┐
│ GraphMenuBar │
│ (Controls) │
└──────────────┘
Component Details
GraphRenderer
- Purpose: Browser-only wrapper to prevent SSR issues
- Location:
GraphRenderer.tsx - Responsibilities:
- Dynamic import of browser-only dependencies
- Loading state management
- Error handling
GraphRendererImpl
- Purpose: Main component that composes all sub-components
- Location:
GraphRenderer.tsx(to be refactored) - Responsibilities:
- Component composition
- State coordination
- Event handling orchestration
GraphCanvas
- Purpose: ForceGraph2D wrapper
- Location:
GraphCanvas.tsx - Props: All ForceGraph2D configuration
- Responsibilities:
- Canvas rendering setup
- Graph visualization
- Event propagation
GraphInfoPanel
- Purpose: Side panel for node/edge information
- Location:
GraphInfoPanel.tsx - Size: ~400 lines (extracted from main file)
- Responsibilities:
- Display node information
- Display edge information
- Show connections (ingress/egress)
- External links
- Documentation links
GraphMenuBar
- Purpose: Control buttons
- Location:
GraphMenuBar.tsx - Size: ~100 lines
- Responsibilities:
- Center graph
- Expand/collapse all
- Toggle panel visibility
Hook Architecture
useGraphState
- Purpose: Centralized state management
- Location:
useGraphState.ts - Returns:
{ state, actions } - State Properties:
expandedNodes: Set<string>selectedNode: anyselectedEdge: anyhighlightedNodeId: string | nullhighlightedEdgeId: string | nullpaneVisible: booleancontextMenu: {...} | nullrightClickMenu: {...} | nullnodePositions: Map<string, {...}>isDarkMode: boolean
useGraphData
- Purpose: Data transformation
- Location:
useGraphData.ts - Returns:
{ graphData, flattenNodes } - Features:
- Hierarchical node flattening
- Expansion-based filtering
- Link generation
useGraphInteractions
- Purpose: Event handler management
- Location:
useGraphInteractions.ts - Returns: Object with all handlers
- Handlers:
- Node interactions (click, right-click, drag)
- Edge interactions (click, right-click)
- Zoom handling
- Clipboard operations
Utility Architecture
GraphDataUtils.ts
Purpose: Tree traversal and data operations
findPathToNode- Find path to node in treefindNodeById- Find node by IDgetAllNodesWithChildren- Get all parent nodescleanNodeForSelection- Clean node objectcleanEdgeForSelection- Clean edge object
GraphNodeUtils.ts
Purpose: Node properties and styling
getNodeRadius- Calculate radius (12 for parents, 8 for leaves)getNodeColor- Get color with fallbackgetNodeLabel- Extract label (title > name > id)isValidNodeCoordinates- Validate coordinatesgetNodeStatusIndicator- Get status symbol (▶/▼/🌿)
GraphRenderingUtils.ts
Purpose: Rendering calculations
getEdgeCoordinates- Calculate edge start/end pointscalculateAvailableTextWidth- Text width in circular nodecalculateEmojiAreaCenterY- Emoji area positioncalculateLinePositions- Text line Y positionscalculateOptimalTitleFontSize- Title font sizingcalculateIndicatorFontSize- Indicator font sizing
GraphTextUtils.ts
Purpose: Text processing
breakLongWord- Break words at natural boundarieswrapTextIntoLines- Wrap text into 3 linestruncateLine- Truncate with ellipsiscalculateOptimalFontSize- Optimal font size calculationapplyZoomScaling- Zoom-based font scaling
Data Flow
User Interaction
│
▼
useGraphInteractions (handlers)
│
▼
useGraphState (state updates)
│
▼
useGraphData (data transformation)
│
▼
GraphCanvas (rendering)
│
├──► GraphInfoPanel (display info)
└──► GraphMenuBar (controls)
Storybook Documentation
All components are documented in Storybook with:
- Interactive examples
- Prop documentation
- Usage examples
- Architecture overview
Running Storybook
npm run storybook
# or
yarn storybook
Available Stories
-
Graph/GraphMenuBar
- Default (light mode)
- Dark mode
- Pane hidden
- Custom height
-
Graph/GraphInfoPanel
- Empty state
- Node selected
- Edge selected
- Dark mode
- Differentiating edge
-
Graph/Architecture
- Architecture overview
- Component examples
- Usage patterns
File Size Reduction
Before Refactoring
GraphRenderer.tsx: ~3,219 lines
After Refactoring
GraphRenderer.tsx: ~800-1000 lines (estimated after full refactor)GraphMenuBar.tsx: ~100 linesGraphInfoPanel.tsx: ~400 linesGraphCanvas.tsx: ~150 linesuseGraphState.ts: ~120 linesuseGraphData.ts: ~100 linesuseGraphInteractions.ts: ~150 lines- Utility files: ~1,200 lines (split across 4 files)
Total: Similar line count, but much better organized
Benefits
- Maintainability: Smaller files are easier to understand
- Testability: Components can be tested independently
- Reusability: Components can be used in different contexts
- Documentation: Storybook provides interactive docs
- Performance: Better code splitting opportunities
- Collaboration: Multiple developers can work on different components
Migration Path
- ✅ Created utility files (GraphDataUtils, GraphNodeUtils, etc.)
- ✅ Created hooks (useGraphState, useGraphData, useGraphInteractions)
- ✅ Created components (GraphMenuBar, GraphInfoPanel, GraphCanvas)
- ⏳ Refactor GraphRendererImpl to use new components
- ✅ Set up Storybook
- ✅ Create Storybook stories
Next Steps
- Complete GraphRendererImpl refactoring
- Add unit tests for components
- Add integration tests
- Performance profiling
- Additional Storybook stories for edge cases